![]() This is expected during the Release Candidate period and will be resolved once Project Bento leaves Release Candidate status. Note: Because Project Bento makes changes to the Second Life avatar skeleton, some avatars (specifically, those using the new joints, bones, and animations allowed by Project Bento) will appear to be distorted or “bunched up” to Residents who are not running the Project Bento Release Candidate Viewer. What features are available to help troubleshoot issues with my avatar skeleton?.What are the system requirements for Project Bento?.How will Project Bento affect my old content?. ![]() I am using a classic (non-mesh) avatar.What kind of content can take advantage of the new joints?.What do I need in order to use the new joints?. ![]()
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